Slime Volleyball Multiplayer Rules
Gameplay
If the ball hits the ground on your side, you lose the round.
To move your player, use the mouse, touchscreen, or WASD/arrow keys.
Future features
This project is still under development. These features are planned:
- Smarter (unbeatable or variable-difficulty) bots
- Client-side Prediction (extrapolation), possibly only sending state after collisions
- Session stats: longest round time, volley count, longest volley count
Options
Serve
A random player serves in the first round. Who serves in later rounds?
- alternate (default): the player who did not serve last round
- winner: the winner of the last round
- loser: the loser of the last round
- random: random
Intermission Time / s (default: 1, min: 0, max: 3)
Time between rounds after a point is scored.
Player Size (default: 1, min: 0.1, max: 4)
The player size is scaled by this factor.
Ball Size (default: 1, min: 0.1, max: 16)
The ball size is scaled by this factor.
Net Size (default: 1, min: 0, max: 2)
The net size is scaled by this factor.
Game Speed (default: 1, min: 0.25, max: 8)
The game speed is scaled by this factor.
Player Speed (default: 1, min: 0.25, max: 8)
The player speed is scaled by this factor.
Ball Speed (default: 1, min: 0.10, max: 8)
The ball speed is scaled by this factor.
Gravity (default: 1, min: 0.10, max: 8)
The gravity is scaled by this factor.